The Let's Play Archive

Dead in Bermuda

by Delvio

Part 16: Day 14 - Too Weak / Two Weeks

Day 14 – Too Weak / Two Weeks

After the rotten night last night, I doubt if we will get much work out of our sorry lot, but hopefully we can get the bare essentials done while everyone else lounges around.

Al just leveled up, so he gets +5 to both Constitution and Scavenging, and I need to throw a log on the fire to keep our fire going.
It looks like I will need to dip into our item stash to get us going. Julia is a bit too sick from the hanged man for our herb supply to cure so she gets a Healing Water, and Yuri gets a Fire Crystal to get him back in shape faster. Alice & Jacob are at 3% sickness, so they each get a Healing Herb to bring them down to 0. I did not want to waste the herbs on the others, since the herbs always restore a flat 3%.

AM Tasks
Winters, Julia, Al – Rest
Alice & Yuri – Chat (the other three had higher fatigue, plus Yuri is pretty depressed and could use someone to talk to). It seems that all this talking has Alice showing us something that we already know.

Unfortunately, just being caring won't help us much on this brutal island. We cannot use the Medicine skill yet, and Winters already has a massive head-start on that skill, so she will most likely do all our healing tasks.
Yuri manages to increase his discussion during the chat and level up, and all 6 of his skill-points go into scavenging to help us get that cook-pot sooner.

Illyana – Research (Result – 12% completion)
Jacob & Bob – Fish (Result – 3x fish)

Come on guys! If we had two fish and five loves of bread this might stretch, but this will not cut it. You guys are going to stay on that beach until there is enough to go around.


PM Tasks
Alice, Julia, Illyana – Rest
Winters - Harvest fruit (Result – 5x fruit)
Al & Yuri – Gather wood (Result – 6x wood)
Jacob & Bob – Fish (Result – 7x fish)

Now that is more like it. You can come back into camp now.


Night




This kind of caring is helpful. Winters was not one of our higher depression people, but every little bit helps.

Current Goals:

We are a little bit closer to our goal. We should need one more session for the rope, and two more for the wood, so we should be able to start crafting in two days.

Current Skills & Status:


Those ten fish took most of our hunger off, but we are starting to feel some of the negative effects. We only have two herbs left to treat sickness, so we may just need to let some of that sickness linger for a bit.

Weekly Relationship Update:








No major changes to the relationships. Yuri and Illyana are close, as are Alice and Bob. Julia and Illyana hate each other, and Jacob hates nearly everyone.

Current Jobs-
Scavenge the Plane (1 person max)
Harvesting fruit (2 people max)
Craft (2 people max)
Research (2 people max)
Rest (3 people max)
Chat (no max)
Explore (3 people max)
Scavenging Wood/Rope/Stone/Herbs (2 people max)
Fishing (2 people max)

Current Usable Items-
Toolbox (+5 Crafting)
Psychology magazine (+5 Discussion)
Fishing Bait (+5 Fishing)
Spices (+5 Cooking)
2x Coffee (-10% Fatigue & Depression)
3x Medicinal Herbs (-3% Sickness)
4x Painkillers (-20% Injury)
2x Chocolate (-20% Depression)
1x Ancient Knowledge (+1 to all Skills)
2x Miracle Potion (-10% to all Hazards)
2x 101 Sudoku (+5 Intelligence)
1x First Aid Mag. (+5 Medicine)
1x Empty Bottle
2x Ginseng Juice (-20% Fatigue)
3x Drugs – Cures sickness, but cannot use without the proper tech
Smelly Cheese (-20% Hunger, + 10% Sickness)
3x Bandage - Cures injury, but cannot use without the proper tech
2x Rum (+/-10% Hunger, Sickness, & Depression)
5x Soy Sprouts (decrease hunger from 1-5%)
3x Dried Meals (decrease hunger from 10-15%)
1x Healing Water (-20% sickness)
1x Cursed Fiance Ring (-20% Fatigue, + 10% Depression)
1x Fire crystal (-20% to all negative states)